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"There's like a huge middle area of developing the game that was just scene direction, where we were placing characters or objects on canvas and moving them around," Panagariya says. And so again Kreyling found himself looking to his friends for someone who might be able to take on the job.Ideally, he needed someone who knew how a visual novel scene should be constructed, and that is exactly what he found in his former roommate Lindsay Woods.Less than a year later, he would create his own game engine, start his own studio and make his own game. "I would just come in and just fix stuff," Kreyling says.

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And one of the things was that he was the guy on call if ever got brought down." To keep his sanity, Kreyling took on small programming projects on the side.

Things that mattered to him, and had nothing to do with the day-to-day grind at Muse.

"I played that game and I fell in love," Kreyling says. I love everything [Christine Love] does, but for whatever reason that one hit me really hard and stuck with me.

So I decided I wanted to make a visual novel." He wanted his to not only be playable on a computer, but also easy to port to i OS and Android. He also couldn't find a visual novel engine that would run in a web browser, which he would likely need for the game he wanted to make.

On the morning of October 29, Muse had just launched its latest game, needed a patch.

And the only computer that could make updates was trapped in the office in Manhattan, in the path of a 14-foot storm surge.At the southern tip of Manhattan in Battery Park, the surge was almost 14 feet high.At the time, Kreyling worked at Muse Games, located next to Battery Park.Kreyling was worried, but hoped the deal would allow him to finish the engine and give Palumbo more time to write her script.In July 2013, Namco Bandai — under its Shifty Look subsidiary — announced the game as , Kreyling started his own company, Date Nighto, and brought some of his friends on board the project. Another roomate, Yuko Ota, then came on as an artist.One week the user interface would need improvement and redesign; then another server administration would need better tools; then another voice chat would need to be integrated.

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